Smartwork Redesign

Smartwork Redesign

Overview

Transforming a desktop-only legacy product into a responsive, accessible experience

Over one million students use Smartwork — an online learning platform for students and instructors across higher education. For the past 17 years, Smartwork has been desktop-only, limiting when and how students could complete assignments.

As student expectations shifted to mobile-first experiences and competitors introduced native apps, Smartwork began falling behind. At the same time, institutions required accessible learning tools, putting additional pressure on the platform to meet modern standards.

This project focused on transforming Smartwork into a fully responsive and accessible experience while preserving the familiarity required by a large, existing user base.

MY ROLE

UX/UI Designer

PLATFORM

E-Learning Platform

TIMELINE

May 2025 - Present

Impact

1M+

1M+

1M+

students gain access to mobile and tablet devices

100%

100%

100%

WCAG 2.1 AAA accessibility compliance achieved

#1

#1

#1

W.W Norton's most
popular product

W.W Norton's most popular product

The Problem

A desktop-only, inaccessible platform, with heavy technical constraints

W.W. Norton's legacy product was not accessible or mobile-friendly, blocking a significant portion of students and failing to meet institutional requirements. The platform needed a full responsive and accessible overhaul — without disrupting the familiar workflows of over one million existing users, and within the tight limitations of a legacy system.

Users

Smartwork operates as a multi-sided system, with distinct user needs:

Instructors

Course educators

  • Customize assignments by curriculum

  • Monitor class performance & analytics

  • Maintain control over content structure

Students

Primary learners

  • Complete assignments efficiently

  • Resume progress seamlessly

  • Interact with complex question types

Content Writers

W.W. Worton Internal

  • Align content with textbook material

  • Maintain consistency across disciplines

  • Support scalable content creation

Research & Audit

Understanding the full scope before redesign

To understand the scope of the problem, I conducted a full audit of 100+ student-facing screens, covering: assignment homepage, question player, all 13+ question types, edge cases across interactions.

Then to understand how to approach responsive behavior, I also conducted a targeted competitive analysis of table interactions and dense data layouts. This was important for the Assignment Homepage, where traditional table structures failed on smaller screens.

It became clear that maintaining strict structural fidelity to desktop patterns would not work on mobile and that the experience needed to adapt to prioritize readability and interaction.

From this audit, several patterns emerged:

Component inconsistency
Buttons, inputs, and layouts varied significantly across screens

Responsiveness breakdown
Tables, interactions, and layouts failed on smaller screens

Accessibility failures
Missing labels and ARIA attributes, failed color contrast, and non-navigable for screen readers

Cognitive overload
Excessive icons, dense layouts, and unclear hierarchy

System Constraints

Constraints of a legacy product controlling the direction of the redesign

1

Assignment layout and behavior had to stay the same - including all visual cues and information.

2

Updating the header required a full custom rebuild - which was out of scope. 

3

All existing information in the question table had to stay and be visible to students.

4

Question layout and behavior had to stay exactly the same for the 1M+ existing users.

5

Question language for buttons, links, and descriptive text had to stay familiar.

6

Bottom navigation had include all existing buttons, links, and text.

Designing for Smartwork required navigating tightly coupled technical, organizational, and behavioral constraints.

The platform was built on a legacy system, making even small interface changes difficult to implement without significant engineering effort. As a result, developers were cautious about modifying existing components, and stakeholders were resistant to large-scale visual changes that could introduce risk. At the same time, over one million students were already familiar with the platform. Any major changes could disrupt established workflows and increase friction during assignment completion.

This created a constant tension throughout the project: improving usability, accessibility, and responsiveness while preserving familiarity and system stability. Rather than approaching this as a full redesign, the work focused on making targeted, high-impact improvements that could evolve the product without breaking it.

design Challenges

The most critical design challenges

Designing for scale

100+ screens, 13+ question types, and multiple flows within a legacy system - all requiring coordinated, phased delivery.

100+ screens

13+ question types

6 phases

Balancing familiarty vs improvement

Preserving existing mental models that students relied on while modernizing patterns that no longer served them.

Legacy constraints

UX continuity

Accessibility across complex interactions

Every question type had to be fully completable using assistive technologies.

WCAG 2.1 AAA

Assistive tech

All questions

Cross-device consistency

Rebuilding layouts to function across desktop, tablet, and mobile without losing the integrity of the learning experience.

Desktop

Tablet

Mobile

Design strategy

Three principles to address key challenges

Simplification

Reduce cognitive load by removing unnecessary elements and clarifying hierarchy

System Consistency

Standardize components and interactions across all screens

Responsive Re-architecture

Adapt layouts and interactions for smaller screens without losing functionality

Strategy Execution

Six design phases rolled out incrementally

Given the scale of the work, I structured the project into six sequential phases, beginning with the Assignment Homepage and Question Player, which are foundational to all student interactions.

This approach allowed updates to be rolled out incrementally without disrupting active users. It also enabled design decisions made in earlier phases to be reused and scaled across more complex question types later in the project.

Wireframes & Iteration

Testing layouts and validating structural decisions

Early exploration focused on simplifying dense layouts, reorganizing content hierarchy, and adapting key flows for smaller screens. Wireframes played a critical role in validating structural decisions before applying visual design, allowing me to test different approaches to layout, responsiveness, and interaction patterns while working within system constraints.

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design solutions

Rebuilding to work across desktop, tablet, and mobile

The most critical challenge was taking a desktop-only platform with dense tables, complex layouts, and broken mobile interactions - and making it work across every device.

Solution
  • Card-based layouts for mobile

  • Progressive disclosure of information

  • Touch-friendly interactions

Old design

New design

Designing for WCAG compliance

All Smartwork questions needed to be AAA WCAG compliant. They failed our … They were not usable with screen readers and not functional on mobile.

Solution
  • Increased touch targets across all interactions

  • Full keyboard navigation support

  • ARIA labels for all interactive elements

  • Improved color contrast ratios

  • Clear focus states and navigation cues

  • Accessible modals, tooltips, and inputs

Rethinking question interactions

Drag-and-drop interactions posed a major challenge. They were not usable with screen readers and not functional on mobile.

Solution
  • Replaced drag-and-drop with structured selection patterns (drop downs):

  • Enabled keyboard and screen reader compatibility

  • Supported all edge cases

  • Maintained learning integrity

Labeling Question Type

Old design

New design

Ranking Question Type

Old design

New design

design system improvements

Scalable, accessible, and modernized design system components

Rather than visual updates alone, this work strengthened the system:

  • Standardized components across 100+ screens

  • Aligned UI with Norton Design System

  • Reduced visual noise and redundancy

  • Improved scalability for future features

This created a more maintainable and consistent product foundation

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Image above includes a small representation of the design components from this project

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cross-functional collaboration

Collaboration with product & engineering was essential for a successful redesign

Given the scale of the project and the constraints of working within a legacy system, close collaboration across accessibility, product, and engineering was critical throughout the entire process.

I worked closely with engineers to understand system limitations and feasibility, while aligning with product managers on priorities, timelines, and scope. Many design decisions required tradeoff discussions, balancing usability improvements with implementation complexity.

Each phase included multiple rounds of review, where I presented interactive prototypes, walked through design decisions and edge cases, and aligned on implementation details before handoff.

Accessibility Integration

Dedicated reviews with accessibility specialists

Accessibility was not treated as a final validation step, but as a continuous part of the design workflow. After each design phase, I conducted dedicated review sessions with our accessibility partner to evaluate all updated screens and question types.

During these sessions, we validated screen reader compatibility, keyboard navigation, labeling, focus states, and contrast compliance to ensure alignment with WCAG 2.1 AAA standards. Designs only moved forward once they passed accessibility validation, allowing issues to be identified and resolved incrementally rather than at the end of the project.

This approach was especially important given the complexity of the question types, where interaction patterns varied significantly and required careful consideration to ensure all users could complete tasks independently.

Handoff & Implementation

Annotated designs, summary documentation, and QA

For each phase, I provided detailed annotated designs in Figma along with summary documentation outlining key updates. I also walked through the designs with developers to ensure clarity around interactions, behaviors, and edge cases.

During development, I remained closely involved by answering questions, reviewing Jira tickets, and conducting VQA on implemented features to ensure design fidelity and accessibility compliance.

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& zoom!

final design

Preserves familiarity, intuitive interface, responsive, and accessible

The final experience preserves familiarity for existing users while introducing a more modern and consistent interface. It works seamlessly across desktop, tablet, and mobile, ensuring that interactions remain intuitive regardless of device. Accessibility considerations were fully integrated, enabling all users to navigate and complete assignments effectively.

Outcomes & Impact

Available expansion after adoption

The redesigned Assignment Homepage has been launched to over one million users, with additional sections rolling out progressively. This work established a strong foundation for mobile-first learning and contributed to Smartwork’s expansion into additional disciplines. It also significantly improved accessibility across all question types, aligning the platform with modern standards.

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